package game.scene
{
	import engine.core.*;
	import flash.utils.*;
	import game.*;
	import game.actor.*;
	import game.core.*;
	import game.messages.login.*;
	import game.network.*;
	
	public class RxAutomated extends RxEntity
	{
		private var m_startTime:Number;
		private var m_heartTimer:Number;
		private var m_needRefresh:Boolean;
		private var m_refreshTimer:Number;
		
		public function RxAutomated()
		{
			super(RxEntityPhase.ENTITY_PHASE_FINAL, RxEntityType.ENTITY_TYPE_UTILITY);
			this.m_startTime = getTimer();
			this.m_heartTimer = 0;
			this.m_needRefresh = false;
			this.m_refreshTimer = 5;
			RxExternalInterface.InitHeartbeat();
		}
	}
}